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QUICK NOTE: Due to issues at the time of development, please use the launcher to set the games to run in 1366x768 resolution for things to work accordingly. Oh, and "F" is the interaction key in ONAF.
I was going through my computer and found these old projects I had made. These are my first ever attempts at creating FNaF fan games (and I happen to be working on a much more... er... sophisticated project as we speak). The first build for One Night at Fredbear's was made by me within a few hours one afternoon, and I later updated it. Anyways, I thought it would be fun to release these, even if they are... er... super rough.
So let me explain these games...
One Night at Fredbear's was an attempt by me to parody FNaF 1 while attempting to learn coding in Unity. It's really rough, but that's to be expected from a first game. I'll say that I attempted to begin a "Hunter" mode, where you play as the animatronics, but within my time slot I gave myself as part of the associated challenge, I wasn't able to make it super sophisticated. You literally just walk around as an animatronic of your choice and attack the night guard. He cannot defend himself. Also, to note is that there is a post credit scene or something of the sort at the end of version 1.1.0, which was meant to tease a sequel that I was going to work on and then cancelled in favor of... a different project...
One Night Before Fredbear's was an attempt to reboot the series after a bit of silence regarding the sequel (I discussed this project with some friends). I took the workspace of ONaF 1.1.0, and then basically remixed it. I got a puppet model and basically was like "what if I made a quick prequel before the REAL ONaF that shows the puppet active prior to the other animatronics becoming possessed?" So I worked from there and made that game in about two or three hours. Yes, the ending is partially scripted, if anyone is curious.
Anyways, I hope that someone gets some enjoyment out of this. I thought it would be fun to release them so they would stop sitting on my harddrive collecting... "dust."
Anyways, enjoy. Hopefully I'll have word on my actual main project now soon (I've been working on it for almost a year at this point, so I'd hope to have something ready to show, haha).




