Comments (28)
Cool room transition! After some tries, I managed to complete this short game
However, my impression ends there as I don't like the fact that rooms are randomized so player must rely on luck to get skills or get good rooms. I prefer using keyboard to move and use left mouse click for shooting instead of current control scheme cause moving and attacking with mouse didn't feel so good
Loved the ground effects and how it build up wow and the Art style man, Great Job Great Game ^^
and Just Rated for the GJFest ^^
Right off the bat, I need to tell you that your artist is in big congratulations, the environment looks amazing and the Bastion-ish effect of the blocks flying up and making the level is really cool :)
The character animation coold use a little more work, but it shows a lot of promise!
Gameplay wise I really like the inputs, it feels nice, and the little "jump" of the block that you cliked on the floor is very cool. The UI really stands out as not too good, since it is side by side with the gorgeous environment art, but I'll just assume it is WIP :p
Is there a way to use items? I picked up a red bone which said it would boost my health, but the "items" button in the menu didn't seem to work. Did I miss anything or is it just not implemented quite yet?
Anyways, I voted for the game, keep up the stellar job!
If you'd like, you can also try out and maybe vote for our game :)
http://gamejolt.com/games/super-nanny-sleepytime-ultra-hd-alpha-omega/79991
nice game .... I liked the level design and the music so much .... great work
try our game and give us ur feedback :)
http://gamejolt.com/games/jump-n-switch/124699
I love the music! Great job
Paradaim
We are submitting Paradaim to #gjfest
English
Paradaim is an Action-RPG game with RogueLike elements and CelShading aesthetics. In an apparentlu happy land, the main character decides to escape from the lie behind the established order. The plays will be totally different each other because all the map, skills and stats will be generated at the begining of the game.
-LBM - Move & Melee Attack
-RBM - Shoot Shuriken
Español
Paradaim es un juego Action-RPG con toques de RogueLike y estética CelShading. En un paÃs aparentemente feliz, el personaje principal decide escapar de la mentira generada por el orden establecido. Cada partida será totalmente diferente porque el mapa, habilidades y atributos se generarán al principio del juego
Click izquierdo - Mover y atacar
Click derecho - Disparar shuriken
We are MoitaPechá:
-Lucas González: Game design, Programming & Production
-Cristina Arbones: Art, Modelling & Animations
In collaboration with
-Daniel Parejo (Parejomusic): Music & SFX
#rpg
Mild Cartoon Violence