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What do you think?

Oh! Sorry about the middle click thing, i had some trouble with it too (in the webplayer builds, this is why there is no webplayer/html5), will investigate a little and fix it if it's possible! (If it's possible I will also provide a web build)

Interesting game. I liked it but it was difficult to use the 3rd button since I have windows 8 and when you use that all the programs pop up. Anyway, I made a review/gameplay video here if you wanna check it out: https://youtu.be/6av0DcJ4FyQ

Keep up the good work!

Gran Juego, los ataques especiales son un poco dificiles de hacer al principio (yo al menos no entendi como se hacia el la informacion ) esta muy bien para haberlo hecho en tan poco tiempo, pero el mago es demasiado lento por lo que es demasiado vulnerable

Path Of The Ninja

A game made in 3 days for Ludum Dare 35. (Theme: Shapeshift)

A constantly changing ninja is on his way to become the very best. Fight to get the highscore!

Please read below, as there are no instructions ingame

Controls:

  • You can move around with WASD

  • You use moves with each of the buttons in the mouse (Check characters below for more info)

  • You can exit the game with Escape

Characters:

Ninja

  • You start with this character

  • Weak but fast

    • Left:
      Throws a knife moving towards the mouse

    • Right:
      Powers up the next knife launch (damage is multiplied by 3)

    • Middle:
      Increases shooting speed to ~2 knives a second for a moment

Mage:

  • It's almost in the same level than the ninja

  • Very slow but huge damage

    • Left:
      Throws a fireball

    • Right:
      Increases speed for a moment, useful to evade an attack

    • Middle:
      Throws 3/4 fireballs in random directions. Use when a lot of enemies are around you

Engineer:

  • It's a powerful class, but must be used wisely

  • Medium speed, medium/big damage

    • Left:
      Short range meele attack with decent damage.

    • Right:
      Medium range meele attack with fairly good damage. Kills projectiles

    • Middle:
      Places a turret. It will shoot at enemies constantly, deals low damage per hit,
      but will keep shooting for a long time

Mechanics:

In the game, instead of simply leveling up or switching characters, you become whoever you kill (If he is a bigger level than you). If you get killed though, two things may happen:

  • You become the enemy who killed you if he is underlevel

  • You die if the enemy is overlevel or the same level

Known Issues:

  • The game is overall, poorly balanced

  • Sometimes enemies may stop spawning (Rare, may not even happen anymore)

  • The engineer AI is useless in 1v1 combat

Thank you for playing! :)

#LD35
#ldjam
#arcade



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
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