Comments (172)
(EN)
Game concept promises very well but personally I think there are still a lot of gaps and bugs despite the constant updates. Now, Leaving aside the graphics (in my opinion nice and not too important to make the substance of a game) I think I have to go directly to negative aspects anyway, trying to make this comment constructive as much as possible.
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Negative aspects and tips to improve the game (current version 1.1.4):
- There are fewer things than other versions (like the distorted ending when you get all the books);
- More sudden jumpscares would be needed;
- Monsters still get stuck in the walls or doors;
- I couldn't find armoury and generator room (although all lights are already on for the most of the map) and this aspect weighs on the atmosphere and on tactical advantages for players.
- Game modifiers are no longer operable;
- Codes to insert in each door are very annoying;
- Why do the other classes also have the doors hack tool? (only one should);
- The fourth floor is still missing;
- it is recommended to insert a constant creepy background to increase player anxiety.
- More blood;
- Corpses scattered all over the map would be a nice idea;
- More rooms and details should be added to beautify the scenery as it's too repetitive.
(IT)
Il concept di gioco promette molto bene ma personalmente penso vi siano ancora parecchie lacune e bug nonostante le continue versioni aggiornate. Tralasciando il comparto grafico però (a mio avviso comunque piacevole) penso di dover passare direttamente agli aspetti negativi cercando di rendere questo commento il più costruttivo possibile.
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Aspetti negativi e consigli per migliorare il gioco (versione attuale 1.1.4):
- Vi sono meno cose rispetto alle altre versioni (come il finale distorto quando si prendono tutti i libri);
- Servirebbero più jumpscares improvvisi;
- I mostri si bloccano ancora tra le pareti o le porte;
- Mancano armeria e sala del generatore (anche se tutte le luci sono già accese per la maggior parte della mappa) e questo grava sull'atmosfera e sui vantaggi tattici dei giocatori.
- I modificatori di gioco non sono più azionabili;
- I codici da inserire in ogni porta sono fastidiosissimi;
- Perché anche le altre classi dispongono dell'hack tool per le porte? (solo una dovrebbe);
- Manca ancora il quarto piano;
- E' consigliato inserire un sottofondo cupo costante per aumentare l'ansia nei giocatori.
- Più sangue;
- Cadaveri sparsi per la mappa sarebbero una bell'idea;
- Si potrebbero inserire più stanze e dettagli per abbellire lo scenario essendo troppo ripetitivo.
Have tried this game out a few times now and finally got round to recording it. We started playing the latest version and then decided to play the older version instead.
It does seem like the room in a room bug is still around in the latest version and we even ran into a case of part of the map being removed all of a sudden.
While the latest build has some features that need ironing out some more, I look forward to seeing what else is in store with this games development.
https://www.youtube.com/watch?v=GOxLVIuS5W8
this has been an incredibly fun experience for me, I haven't been able to play with friends yet, but I still had fun playing solo, the first 2 times I played this I was incredibly scared, and I got spooked by my own shadow a few times XD in the end I unlocked all of the characters and pretty much all the bonuses I do have a question tho
how do you open the 3 doors on the first floor? the ones that can't be hacked or opened with a keycard
hi, big thx for the game. greetings from rosti
"Black Ravens" security organization receives a distress call from the "Envelope" medical research institute. The HQ assembles a team of the most trained and experienced soldiers and dispatches them to the facility in search of survivors and results of the staff's work.
The facility itself is located deep underground. Search & Rescue Team just have to guess what happened there...
About
Copycat's Phenomenon is an experimental multiplayer pseudo-action horror game that I've been developing since February, 2019.
Features
Creepy atmosphere. What was that shriek?
Buggy multiplayer. Play with your friends.
Dark environments. Use any available light sources.
Player classes and characters. Each has their own items and advantages.
Randomly generated maps. Each time new facility.
You can press F9 to take a fancy screenshot.
Screenshots are stored in My Pictures/Phenomenon.
Intense Cartoon Violence
Realistic Bloodshed
Drug Use