Comments
Pix
Pix is a 2D platformer about a painter who uses his magical paintbrush to shape the world around him. Each world has a different art style, with different challenges and enemies. Pix will fight enemies, build platforms, navigate jumping puzzles, collect coins, and finally defeat a boss enemy.
The game currently has 4 main levels, which make up one world. The prototype world includes pixel art recreations done in the style of Piet Mondrian. The mechanics are largely inspired by Shovel Knight, including a similar feeling bounce attack.
About the Devs:
This game was made in <1 month for a university intro to game design course. Our goal was to form a team and create a 2D game prototype that had defined win/lose states, mechanics, and fully animated player character, NPCs, and enemies. We've had a lot of fun working together and are very proud of what we were able to create in the limited time-span. As team "Surprise! Crabs?", we hope to continue supporting and developing Pix and other games in the future.
Contact:
Surprise! Crabs? is Austin Vickers, Charles Grady, and Spencer Bowen
Send all questions and comments directly to the development team at:
We love to hear feedback via email, or directly through GameJolt!