Comments (6)
I really like this game! It's very addictive to say the least. I also very like the visuals, they are simple yet attractive. Would you mind if I re-created this game in Stencyl as practise if I gave you credit for the idea & linked to the original?
I like it! Visuals are really appealing, too. Did you use Box2D physics?
FYI: got a fatal error when I died (no pun intended):
FATAL ERROR in
action number 1
of Step Eventobj_16_32
for object obj_parent_die:
############################################################################################
VMError!! Occurred - Push :: Execution Error - Variable Get 0.font(100000, 0)
at gml_Script_scr_end_game (line -1) - <unknown source line>
############################################################################################
Self Variables :
bonus(100007) = 0
bonus_two(100008) = 0
stack frame is
gml_Script_scr_end_game (line 0)
called from - gml_Object_obj_parent_die_Collision_6 (line -1) - <unknown source line>
It is addictive indeed. I liked the colors you used and I can see it becoming an app. Good job.
Rather addictive!
It starts out a little boring though, I can get up to 60 seconds barely moving the mouse at all.
Intro:
Pixel Drop is a game when the precision is the way. Don't touch the blocks!
Controls:
Just the left button of your mouse!
Credits:
Sounds by wfmu.org and soundjay.com.
*Game created for the **9th Game Jolt*** Contest, theme "Chaos".
#arcade