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"AFTER OUR FRIENDS,
AFTER OUR JOY,
WE WILL NEVER DIE."
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
WARNING: THIS FANGAME CONTAINS FLASHING LIGHTS AND OTHER EPILEPSY TRIGGERS! IF YOU HAVE EPILEPSY, PLAY AT YOUR OWN RISK!

After completing the Mantle minigames in the S-Rank room, Susie shows up and pulls you out of them, leaving you with... A LOT of questions.
Butโ€ฆ what if things didnโ€™t go quite the same?

What if something was... weirder?

That's where the idea is coming from:

Now, after completing these minigames, Ramb comes in to ask you some questions of games and how fun they were. But after that, he tells that there are lots, lots of unfinished Mantle prototypes exist on discarded cartridges, but, as Ramb knows, none will boot on the console. With jealousy that Kris won't be able play the games, Ramb decides to tell a backup plan, and...

Well, something surely happens!

โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
In this Deltarune fangame, you can use the Purple Soul!

No, It's not the one with strings from Undertale. you know Deltarune is a parallel of it, right?

Free movements, choices, and spinning sword! (Note: the sword is NOT spinning.)

โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

This fangame was made in the Deltarune fangames engine called KRISTAL, which was also made in an engine called Lร–VE2D.

Deltarune was made by Toby Fox, and the fangame was made by Funkin's Garbage.

Kaizo (Bossfight Theme) and Ramb's design inspiration were made by ๐š†.๐™ณ. ๐™ถ๐šŠ๐šœ๐š๐šŽ๐š›.

#deltarune #undertale #fangame #action #other #strategy #rpg #textadventure #adventure #arcade #pointnclick #retro #roguelike #deltarunefangame #ramb #puzzle



teen
Mild Cartoon Violence
Mild Fantasy Violence
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