Comments (2)
The AI is alright,but the UI is very basic and Doesn't scale right.
Pick your pup, grab the most chew toys and rule the backyard!
Based on the rules of the schoolyard game Rob the Nest, Plunder Pups pits four players against each other in a frenetic race to obtain the most chew toys at the end of the game. Through a mix of sprinting, headbutting and stealing the right player's chew toys, each game proves intense and nerve wracking right to the last moment!
Plunder Pups (ver. 1.0.0.) features the core "Rob the Nest-esque" gameplay mode and options to play with up to 4 human players locally, with Xbox 360 controller support.
Controls:
Mouse & Keyboard:
Movement: WASD keys
Sprint: Shift key
Headbutt: Space key
Pause game: Escape key
Menu selection: Left mouse click
Xbox 360 Controller:
Movement: Left Thumbstick
Sprint: A Button
Headbutt: X Button
Pause game: Start Button
Menu selection: Left Thumbstick + A Button
Credits:
Design, Programming, Sound, Menu Art: Harrison Short
Dog Art: Nitacawo (Simple Dogs Pack)
Environment Art: AxeyWorks (Low Poly: Free Pack)
For full credits, go here.
Known Issues:
Control schemes don't lock to certain players
Balls (chew toys) hover above each player
Sometimes AI animations glitch out
Any and all critique is much appreciated, as this was project I undertook to further teach myself programming and Unity development. You can contact me on my Twitter or send me an email at [email protected] with any critique you might have!
#arcade
Mild Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans