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What do you think?

Hey man your using lisa fan music that are not free to use. I.e. The Science Boogie and other lisa red tracks, that game is still being made and the music for it is not free to use.

small question, why'd you take the download down?

I see that while the enemy and npc are shuffled. It's the same every playthrough, I just wonder if the shuffled enemy and npc changeable or if it's permanent this way.

could you possibly make the party members randomised too?

at the jersey no mercy fight those bozos had like 800 damage and 2000 hp

So this is pointless shuffle it is not a randomizer basely i went through every enemy and npcs in pointless and randomly changed it with something else from some other fan game there's more to it than that so let's get into it.

Enemy's

let's start with enemy the the whole reason i made this mod everything else was afterthought. so i put every fangame i have in wheel decide and it randomly picks a game then pick enemy from that game that fits with enemy that is getting replace. now their are some weird rules that i will explain.

1. Any armed enemy that gets replace the enemy that replace him must use a similar weapon example  Chet Blur use a knife who ever replace must use a cutting weapon the same with bats or blunt weapon this dose not apply to misc weapon like Derb paddle, Douglass rock, and Russell spray-can i will normally try to replace them with something similar but this can be replace with any kind of weapon also this rule does not work both ways so enemy's that aren't armed can be replace with a enemy that use a weapon.

2. Enemies that appear in the same troop cant be from the same game example every enemy in the Cherry Village Rumble must be from a different game.

3. Every enemy that gets added must be edited to fit a pointless example. If the enemy has a weapon then they must be armed if a weapon wears glasses they must be resisted to blind so on and so on.

4. last but not least this one is complicated so lets start with the example one of Pedro Rodrigez is smoke bomb but only under 20% hp so who ever replace him will have that move or Chriss Bellucci haves pump up but only wine he has secondary threshold so who ever replace him will have that move lastly Doyle Muscare has 50% scared rate so who replace him will have that i hope you understand what i saying.

And that is it this was a nimare but at least the other should be shorter.

Npc

So I did npc the same as why i did enemies so there is not much to say here These were cool but it was but at the end it started to be a drag for me now the rules.

1. Npc that appear on the same screen can't be from the same game; this one is rather simple.

and that it now i do want to say that if new npc dialogue doesn't fit then i will give them new dialogue also a lot of over world enemy's don't have dead body sprites so i made them some new dead body's for them now their not that good i took a lot of shortcuts while making them so don't go expecting anything good.

What not to change.

There are two enemies that don't have dead body's so they just fade out, important npc are not change like Augustus Estrada, Jason Pike, Central Powers they have to much animations to find proper replacement for them, shopkeepers aren't change for similar reasons as the last one, and moving enemy like Rag Maggot  and Shadowy Figure for the same reasons, useless enemy's like Rubber Projectile, Infinimobile, or Lord Baxter Umpire their not to much of a reason to change these tho i did break this rule for one fan favorite, anything after the Jason Pike stuff so like the guy you see on the bus why well one i was pretty tired at this point and two they surprisingly have a lot of animations, Stan Curien brakes two rules he is both important npc and a useless enemy's i was going to change him but it was problematic, talking about  problematic Arnold Shpitz battle is change and lest his over world sprite starts off change but ends its not Arnold coed is really confusing so i just couldn't do it sorry.

What is new

Enemy's will still do the same stuff they did from their original game so there's a lot of crazy stuff you can get. The new items are cool, some of them are really useful and the other are meh. All of the armors have adjusted to work with Alex and Joel. They are really cool and if you find yourself in a tuff situation just mix up some of your armor. Weapons are useless and kind of just for selling but maybe if you hold just in case.

Power posters are what l like to call them but there are more of just bonus options.

First are the battle music options, the nothing aka the music that play for the pointless guy, the original music that would play for the guy that replaced him, and my picks music that i think fits.

Next is sume skips you know to skip the thought longs and boring parts and because i dont know how to make it sckp the first cutscene i left a save in thare so you can skip the first cutscene.

After that is easy mode this make enemies really weak if you don't want to bother with the enemies then choose this.

and hard mode winch is bad news hard mode is a big buff for all enemy's and they will get one new move this was so hard that i added some pick ups just for hard mode. WARING HARD MODE IS UNFAIR DO NOT PLAY IF YOU WANT TO HAVE A GOOD TIME.

and last there are two new secret bosses which are kind of hard i hope their not to hard to find one is in downtown and the other is in Autumn.

Muisc credit

Admiral Hippie

kzrosie

Frostix

Squadix

Death Grapes

Torrington

Nonemissing

ChaChos

Clovis I Merovingian

J-Dubbs's

CatsGoPurrple

Lisa credit

Play lisa the pointless first and you should probably play all of these lisa game before you play this one their not all that good but their still some fun in them.

lisa the Painful

lisa the Joyful

lisa the Pointless

The Arkantos mode

lisa the Hopeful

lisa the Ungrateful

lisa the Bashful

lisa the Unbreakable

lisa the Wishless

lisa the Clueless

lisa the Lustful

lisa the whorthliss

lisa the Vegaful

lisa the Pointless phone-crew

lisa the Pointless Gardins

Lisa the Pointless: Anguish Update

The future

Will I make one for chapter 2? no you see it because of it conch to chapter 1 which is why characters like Arnold Shpitz and Stan Curien will be in it and will need a lot more animations for them which is not what i had in mind. Will you do one for the Monster Update? maybe it depends on how much they add and change. Will I make one for any other lisa game? Probluey not. If i do one it will be for Painful or Hopeful but here is the thing if i keep on making more of these things it will start to get boring you will start to see the same enemies and npc and just stop being fun.

The end

so that it i hope you find this fun it took about 3 months. please tell me if you find any glitches or bad grammar good bye.



teen
Intense Cartoon Violence
Blood and Gore
Sexual Violence
Alcohol Use
Drug Use
Tobacco Use
Brief Nudity
Sexual Themes
Language
Mature Humor

No explanation and no reason but the download is back.

More on this later.

Even those it unlikely to happen would any be interested in a scholar of the wilbur sin shuffled.

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