Comments (3)
Cute.
Cool but kinda feels like it's missing something.. Music maybe?
Be aware, Quick Play option might, or might not, work at all, so it's adviced to download the executable version of the game. This is not a full game, just a game prototype to test game features.
Controls:
Move: ASDW
Jump/OK = Space
Up button (W) = Interact with things (such as open chest, use save points)
Enter = Pause
Reset game = Esc (Works while pause is not on)
To quit the game, restart the game by pressing ESC and choosing Exit from the main menu.
Game prototype, workname Potati-kyun, created as a schoolwork. Even tho it's supposed to be a basic prototype with nothing much added to it, I'll try to see if I can code additional items to it.
Basic platformer with different AI types, game saving & loading system, respawn to latest checkpoint (which also work for saving the game). Objective is (for now) to survive to the end of the stage.
Game is artwise supposed to have a NES game feel with the color palette, sounds and game resolution.
Things to do:
compose music & sound effects
more enemies
death animation
I'm still working on it, so feedback is appreciated.
#platformer