
Comments (2)
Really neat game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/yY4Ylj7ccuc

Don't forget to put #LDJAM in the description!
Precision Rainbows
My entry to the Ludum Dare #34 Competition, made within 48 hours, entirely solo, for the themes "2 Button Controls" and "Growing".
Test your ability to react to two different streams of targets in this simple but challenging game.
Features:
Global high score list!
Runs in your browser! (Probably just Chrome and Firefox)
Local competitive multiplayer for up to 6 players (gamepads required for more than 2 players) (well, just competing for a high score simnultaneously)
Works on mobile! (Kind of, if you've got WebGL (Android)...)
I decided to do all sorts of things different for this Ludum Dare - tried out a new engine on a new platform (used Turbulenz on WebGL). Composed and recorded a (very) short bit of music for the title screen. Went with a simple game idea with (in theory) lots of time for polish, though that never plays out as intended =).
Game idea was based on the game InnerBody by Seth Able Robinson, which I had played over a decade ago, extended here to be a little different and have some additional twists.
No idea what to name this game, so... here's Precision Rainbows!
Tools Used
Turbulenz Javascript/WebGL engine https://github.com/turbulenz/turbulenz_engine
Photoshop 6.0 (not CS 6, old school 6)
Cakewalk SONAR Studio for composing and audio recording
CoolEdit96 for audio editing
#action

