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Project: Rabbit hole
About the game
Have you ever wanted to operate a gigantic and structurally flawed hamster wheel using an army of rabbits?, now you can!, there's something you need to know about breeding rabbits: one breading rabbit is too few, but two are too many!, this game starts slow then takes off really fast depending on your strategy.
Browser play:
I'm new to this website and this is a reupload of my project on itch io, if you wanna play it on the browser consider playing it there, sadly it appears that this website may not support html projects from godot, as it doesn't support shared buffer array which godot requires.
Backstory
This is a game were you play the role of a recruit in charge of relaunching an abandoned secret government project called "Project: Rabbit hole", which is an underground facility that was used many years ago when the government was experimenting with everything, this project was established as a "bio-fueled" electricity generator where you shove food in one end, and get electricity from the other, later however this project was deemed unfeasible for a number of reasons, including how unpredictable and unsafe it is, and how inefficient it was.
Then a war started... this is where the government left every remote and unimportant outpost on their own to manage themselves, you were on the one with the facility, they realized they were sitting on their last hope of survival, and they decided to relaunch the project, and you were chosen to run it.
(the content of this game is pure fiction and it has no relationship with any real entity or government ...etc)
About
This is kinda my first game, I hope you like my art style, and as you can see, it's worked hard. I have ideas , a passion and respect for the craft, please consider supporting me, as i wish to make more.
This was my first time using godot, and this game was done in about three to four weeks.

