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What do you think?

I like this game. Freddy especially. Also, I can't tell if Crawler does the thing that Hourglass does where you have to do what you would do for the person who comes from that side, or that either one works, but you don't have very long to do it.

It's like the red oddities 2018

how did i not discover this last month?

this game is awesome and your awesome

Peak peak peak

Free

Red Oddities Museum

Version: 1.0.118 days ago

"Green, how have you been?"


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Your name is Tyler Smith. You were assigned by Jake Ahlstrom, your phone buddy and former employee, to trespass at the Red Oddities Museum and steal important artifacts to sell on the black market and earn a profit. However, you soon realize that by waking up the animatronic relics that act as security, your mission turns into a dangerous death trap. Not to mention the lack of internet connection in this god forsaken museum.

It's gonna be one long night...


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Red Oddities Museum was a cancelled remake of the original Red Oddities by LFourteen/WaningLucidity and @Starlit-Studios , which I have revived as my first non-custom night fangame coded by yours truly. This game will implement gameplay elements and returning mechanics from both Red and Blue Oddities by @RadianceGamesOfficial . Special thanks to @CheckmatedDude , @TheBlueSphere , 14, and @emnet123 for beta testing (as well as Spade for a single model port and milkypossum's Picayune Dreams OST for the music used)!


#fnaf #fnati #fangame #puzzle #sports #vr



teen

WHAT DO YOU MEAN FNAF'S 11TH ANNIVERSARY IS A WEEK AWAY

to celebrate the occasion, i'm definitely making a fnaf fangame just for it, and the game page will release a day earlier

as for this game, i've given the build for testers to give me feedback on it,

while we wait for the upcoming release of the game, let's do a qna,

ask me anything about red oddities museum!

if you aren't aware gameplay screenshots now up on the game page cause i know ya'll love that stuff

hey man i have some awesome news for you! every single character's AI is done!

all i need to do is the finish the jumpscares and phone call then i'll hand over a beta(dipsygipsy) to the testers

(btw i struggled making this custom night screen, IDK why)

i'm finally back, time to work again

happy friday! (just kidding)

as 1% of you have seen my youtube community post, i'll be going on an another vacation for a week, which means development will unfortunately pause until i come back

but yeah that's all i have to say- wait uh wtf, GET OU

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don't let ignited freddy in

GET OUT

(rendering this 30-frame animation in cycles is gonna be a fucking pain)

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the best mechanic ever made

(sounds and visuals are obviously not final)

i'm back from my holiday! let's work

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