Comments (44)
Nice game. Have to die to learn. I like the way you are not stuck on old concepts of games to make this one.
I think I never could create a game with this concept.
Yea. the graphic and the sound are great.
This was an amazing, transcendent experience. I came into it not knowing what to expect at all, and was completely blown away. The level design, the themes, music, storytelling... absolutely stunning.
Especially that last level: so many clever ways of hiding pits, but also so many ways of helping the player keep it together. I never once lost hope or thought "this is impossible". There wasn't a single drop where I felt stolen from, despite so many where I felt tricked: more of often then naught I caught myself mutting "I see what you did there".
Finally, the ending. For a game that could easily have ended with a final deaths tally, or a message like "whelp, you just wasted 20 minutes", this stole the show. You managed to subvert all my expectations every moment of play! I kept waiting for the ironic twist, but instead I got an uplifting and heart-felt "thank you".
Bravo!
Quite a fun mechanic!
Fun game. I remember playing it before, though. Is this a re-upload?
MUITO SHOW CARA PARABENS
Dodge spikes, float sideways in mid-air, get annoyed at sand, and do other strange things to die harder and harder—the right way—in order to reach the top! How hard can you hit rock bottom?
#puzzle
Mild Fantasy Violence