Comments (7)
73 megs. that's too much for me. looks nice. you wrote this in C#? what IDE did you use? how did you make the models?
I won't rate it because it doesn't run on my XP machine.
Pent IV
3 GHz
2.5 G ram
GeForce 6200
The Intro looks Great.
When I click start I get a light blue screen and music.
Then I get a pop-up that says to send the error report to Microsoft.
Then the software Locks Up my computer.
Cntrl/Alt/Delete to get my machine back.
Wish you had the bugs out.
I won't rate, but everytime I install the game Norton freaks out, AVG also freaks out on my other computer...
Free
Beta version of Rolling Coaster
Free
Rolling Coaster v1.0
Game Soundtrack
Rolling Coaster Theme Song - by Jonas Ohlson
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Put a high energy ball on a racetrack. Throw in some more competing balls and an erupting volcano on an island. Now it's racing time!
This is a racing simulator game. But instead of a car you drive a ball placed on a (mostly) concave track. In this demo-version there are 7 races on 7 tracks for you to race. The levels are placed on and around an erupting volcano on an island! You may use speed-boost, jump and time-shift to aid your progress towards the finish line. The game is about speed, action and skill, so keep your finger pressed on the acceleration button and try to keep the ball on track! Use your speed-boost wisely so as to climb those high hills but not to go too fast and jump off the track. At the end of each race you earn Elemental Essence, which may be used to upgrade your ball's speed, grip or energy. Beat your opponents or skill-challenges to unlock more races.
I strongly recommend you to use a gamepad with an analog joystick on it. Otherwise you may use the mouse or the keyboard. Go to the setup-menu to configure keyboard/mouse or gamepad.
Rolling Coaster is the first complete game I have written. Since I owned a Vic 20 and a Commodore 64 some 30 years ago I have always programmed and played around with computers. A couple of years ago I started trying to write 3D-graphic applications in C# using Microsoft's Managed DirectX. It took quite some time learning from scratch!
This game started as a prototype with the surrounding mountains, a track to race on and a ball that was stuck on the surface. I enjoyed racing the ball on the surface and started improving things, like adding more complex physics (which was really hard even though it should not have been!). After a while I started thinking that perhaps I should make a complete game out of it, with different levels and some sort of overall goal that you should try to accomplish. This last part was accually the hardest.
I hope you enjoy the game (I know I do). Please leave a comment if you managed to get it up and running (this is a beta-version).
Roll on!







