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Oh ,that's good.
This is my contribution to the chaos contest. Instead of having "chaos" as a theme in the game's world, I decided to use chaos as the engine for the game. Everything in the game is created and controlled by chaos, by a fractal algorithm. By everything I mean really everything, every detail, be it the movement pattern of the obstacles, or the background animation, the sounds, the music, even the difficulty of a challenge. 1 billion unique challenges are waiting...
WASD to move the player
Mouse to control the gui
Collect all yellow coins to complete a challenge.
DirectX 9 is needed to play Rough.
#puzzle