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Comments (3)

What do you think?

its a bit unfair because I went around and picked up multiple arrows but I was only able to fire one and all I collected were just never used. if this game only lets me store one and fire one I should be able only collect one and the rest I cant pick up.

10/10 best first person nightmare

Next step... VR

Play as Sam, the art director for this game, as he wakes up and realizes he's been forced to make a first-person maze game. Traverse the maze to find Ballista bolts in order to kill Satan and make this hellish nightmare more bearable.

This game was made as part of a 24-hour game jam by the Queensland University of Technology Game Development Club. Members involved include:

Sam Struik - Art Director
Blake Kammermann - Project Manager/Designer
Daniel Troy - Programming Lead

Kevin Shum - Programmer
Jared Carey - Programmer
Nick Leu - Programmer
Patrick Chang - Programmer
Benjamin Rowe - Programmer
Tom Knowles - Programmer
Brendan McIntyre - Programmer
Reagan Marshall - Programmer

Mia Andersen - Artist

Isaac Tattersall - Sound Designer

#other



teen
Cartoon Violence
Fantasy Violence
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