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Sana's Great Return From Space 1.0.0.0 (HTML5 Build)
Sana's Great Return To Space 1.0.0.0 (win32 build)
Sana's Great Return To Space 1.0.0.0 (win64 build)
Sana's Great Return To Space (linux32 build)
Sana's Great Return To Space (linux64 build)
Sana's Great Return To Space (mac64 build)
Game Soundtrack
- 1.Main Menu + Intro Soundtrack - DOVA Syndrome - もっぴーさうんど - Yasashiikimochi
- 2.Stage 1 Soundtrack - DOVA Syndrome - カワサキヤスヒロ - Stream
- 3.Stage 2 Soundtrack - DOVA Syndrome - Make a field Music - Daily News
- 4.Stage 3 Soundtrack - DOVA Syndrome - 三浦望 - Shade of Color
- 5.Stage 4 Soundtrack - IRyS - Till the end of me (instrumental version)
- 6.Ending Soundtrack - Miloh Productions - Universe
(This game was made for Tsukumo Sana's birthday, 1st member of HoloCouncil, link to her channel underneath)
https://www.youtube.com/channel/UCsUj0dszADCGbF3gNrQEuSQ
After crashing into an asteroid field surrounding a derelict world, and crash-landing onto the planet after being separated from her best friend, Sana must now climb her way back up to space, on a dangerous adventure to reunite with Yagatarasu!
SGRTS is a tower-based platformer, inspired after games like Celeste, Jump King, or Mighty Jill Off. Where movement and situational awareness means everything and luck means little. That said, this game is not for the faint of heart, but perfect for those seasoned with platformer games.
Players beware! Feel free to share your times and high scores underneath! Any and all feedback would be greatly appreciated!
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CONTROLS:
KEYBOARD CONTROLS:
MOVING LEFT: A, J, LEFT ARROW KEY
MOVING RIGHT: D, L, RIGHT ARROW KEY
JUMPING: W, I, UP ARROW KEY, SPACEBAR, SHIFT
FALLING THROUGH PLATFORMS: S, K, DOWN ARROW KEY
(retry): R, BACKSPACE
GAMEPAD CONTROLS:
MOVING LEFT: D-PAD LEFT, LEFT JOYSTICK LEFT
MOVING RIGHT: D-PAD RIGHT, LEFT JOYSTICK RIGHT
JUMPING: D-PAD UP, A BUTTON
FALLING THROUGH PLATFORMS: D-PAD DOWN, B BUTTON, LEFT BUMPER, RIGHT BUMPER
(retry): Y Button, Back Button
Hold down the jump keys to charge up jumps.
You can repeatedly press the jump keys in mid-air to activate levitation.
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DISCLAIMER: This game was made as a fan-made project, under the fan work/derivative works guidelines put in place by Cover Corp./Hololive. Additionally, any and all third-party assets and references used in this game shall be properly stated and credited. Please support the channels/content creators referenced in this game.
Link: https://en.hololive.tv/terms
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A GAME MADE BY: JGblkshot (Julian G.)
Support the game here: https://ko-fi.com/jgblkshot50507
YouTube: https://www.youtube.com/channel/UCnpY3i6nP_P3-4wLFMzQPaA
Steam: https://steamcommunity.com/id/JGblkshot
Reddit: https://www.reddit.com/user/JGblkshot
Twitter: https://twitter.com/JGblkshot
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CREDITS:
Game Design/Planning: JGblkshot, Nekuro
Art Direction: JGblkshot
Level Design: JGblkshot, Nekuro
Sprite Design: JGblkshot, iryry_a
Cutscene Design: JGblkshot, iryry_a
CUTSCENE ARTSTYLE INSPIRED BY: SuperAppleMan
Audio Design: JGblkshot, Nekuro, SaiyanKirby, JackCantStopDying
Testing: JGblkshot, Nekuro, SaiyanKirby, JackCantStopDying, diingle
Clippers: Holocrumb Ch., dloow, SESIN, Nikodem Ch., Polritz, Hotaru Ch., Kamitsurugi, owlmi Holo ENG Subs, Sushi [Hololive and Vtubers], VTuber for ALL, Virtuals Translated
Fonts: GGBot - Pixeloid Mono
Programs Used: Construct 3 (main program used), Construct 2, Audacity, Vegas Movie Studio 13 Platinum, Fraps, pxtone Collage, Medibang Paint Pro, Pinetools, Krita, 4K Video Downloader
SFX Sources: Team Fortress 2, I Wanna Be The Guy, Battleblock Theater, Elden Ring, Dirty Bomb, Jumper 3, Among Us, Custom/Stock SFX
Music used:
Main Menu + Intro: DOVA Syndrome - もっぴーさうんど - "Yasashiikimochi"
Stage 1: DOVA Syndrome - カワサキヤスヒロ - "Stream"
Stage 2: DOVA Syndrome - Make a field Music - "Daily News"
Stage 3: DOVA Syndrome - 三浦望 - "Shade of Color"
Stage 4: IRyS - "Till the end of me" (instrumental version)
Ending: Miloh Productions - "Universe"
Special Thanks to:
The Sana's Milky Way discord
Sephi, Lvrry, Panda, Mercuria?, The Ectoplasm, diingle




