Comments (6)
Sounds promising. . .
OH MY SHADOWS THIS IS AMAZING
Not bad, and judging by the synopsis, looks it´s gonna have a lot of replayability value, good luck on this :D!
Cool
THIS IS AMAZING ALREADY!
Due to recent events, you will be working the night shift for the foreseeable future. During the night, you have the responsibility of cleaning the restaurant and getting the place ready for the next day. Thankfully, Stone Cold Freddy will keep you company.
While doing your tasks, check your cameras to make sure that everything is in its proper place. You can buy items to help you during your shifts, but it's coming out of your paycheck.
Upon release, SCF: Salvaged will have:
Free Roam Gameplay
Move around the game's locations while walking, sprinting, or crouching.
Slide under tables, lean around corners, or jump into the air!
Stealth Mechanics
Hide under objects to avoid being detected.
Throw objects to distract animatronics or play noises remotely using your monitor.
Portable Camera System
View the map at any time with your handheld monitor.
Shop
The money you earn after each shift can be used to buy various items to help you during the week.
Buy a screwdriver to open vents, a backpack to carry more items, or a flash bulb to attach to your flashlight!
Tasks
Complete a variety of unique tasks before 6 AM.
Exciting tasks such as unclogging toilets, washing dishes, hanging up posters, and inflating balloons!
Message System
Receive messages from friends, foes, and strangers.
Physics Objects
Settings Menu
10+ Main Nights
Animatronics
Custom Night
Model Viewer
And more!
Certain features will be revealed at a later time.
SCF: Salvaged is a 3D first-person horror game being developed in Godot Engine, with 3D Objects that are being modeled in Blender.
Recommended System Requirements:
(The game may still run fine on lower-end computers, especially if you change some of the graphical settings in the options menu.)
Memory: 4 GB Ram
Graphics Card: GTX 1050ti, Radeon RX 570
Processor: AMD Ryzen 5 3600, Core i5 6600K
Storage: 2 GB
Progress:
Controls and Core Gameplay - 90%
Story - 90%
User Interface - 70%
Tasks and Purchasable Items - 50%
Animatronics and AI - 60%
3D Objects and Environments - 50%
We would like to thank:
@realscawthon for creating FNAF
AmbientCG for high quality materials
Freesound for public domain sounds
All the fans for their support!
Contact Information:
Email: [email protected]