Comments (1)
ain this the dude who made a fnaf trojan game awhile back
In a blink of an eye, Alex finds herself in the middle of a strange ocean. With nothing to lose, she must keep going forward, facing what's beneath and inside her.
Overview
Explore a randomly generated ocean with diferent biomes, weathers and obstacles
Earn coins to customize your clothing
Play the story mode or try to beat your high score on endless mode
Available in English (USA) and Português (Brasil)
The future of the game
We still have plans for future updates, but our team is composed of only one developer (RedGeek) and one artist (VogonPoet), so it's hard to tell when we'll be able to release it.
On that note, we are immensealy thankful for all the tallented sound effect makers and composers for provading all the raw audio for the game. If you want to check out any of them, there is a pdf with all their names and links to the sounds we used.
Transparent development approach
Due to the way the game works, there are a lot of tiny little details about weather, level generation, AI and stuff that we would love to share how they actually work!
Since I'm writing this some time before the game's release, I won't be able to provide such details, for now at least. But I'm extremely excited to hear your feedback.
Fanart
Want to show us your creation? Just post it on Twitter either tagging @r3d_geek or using #SeaOfPenance!
Credits (not including sound effects and music)
​RedGeek: director and programmer (Twitter - r3d_geek)
VogonPoet: artist and character designer (Instagram - ​the.vogonpoet​)
​​Vitor Ramos: brand and usability designer​ (Instagram - vitor.ramosss)
Isadora Öberg: promotional artist (Twitter and Instagram - isadoraoberg)