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What do you think?

I joined just to say how good this game is! You should definitely give it a play!

This game did trigger my interest, but since it's pricey and I am poor (I never meant to hide that and I am not ashamed to say that), you can understand I wanna make sure my money is well-spent if I should go into a purchase (I officially cannot transfer money over the internet, due to some conditions I am under, but if that ever changes, well, then maybe), so maybe a small free demo could win me over. The artwork in the screenshots looks amazing, and the music you posted on the forum was really awesome. The story line looks interesting.

i wish this game was free

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Two colonies struggle to survive post-apocalyptic Earth. In the NASA-engineered Ares compound, the Professor serves as an interpreter for the artificial intelligence known as ARORA. The other colony, NOAH, has sent a wasteland-hardened but enthusiastic expedition leader, Commander Ti, to assist in a mission of dire importance.

Each colony has preserved its own facets of humanity, and neither truly knows how people used to live. So much has been lost, and the future struggles to survive without the knowledge of the past.

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Long ago, humanity thrived. That was before the Collapse, and the corrosive algae bloom that now plagues the planet.

The Professor, Commander, and ARORA will reveal a cast of characters from past Earth. Their possessions and memories still remain, and will grant a new understanding of how people used to live. With the help of ARORA’s abilities, you’ll relive moments from their lives and discover a story of love, creativity, loss, and human perseverance.

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The Professor and her companions have made an amazing discovery: a pre-Collapse house, mysteriously preserved underground. Explore the ruins and examine relics from those who used to live there. See memories from the past, and experience story moments in whichever order you find them.

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  • A non-violent, character-driven story.

  • Lots of mysteries to uncover, from the cause of the fall of civilization, to the glitches of your computer, and the fates of the people who lived in the house centuries before.

  • A story that moves at your pace. Piece together moments of a vibrant story and reveal new scenes as you read and explore freely.

  • Themes of family, romance, friendship, and grief. Reveal a diverse cast of characters from both past and future Earth.

  • Amazing atmospheric soundtrack by ToyTree (Amos Roddy), the composer for Strafe and the award-winning Kingdom, Kingdom: New Lands, and Kingdom: Two Crowns.

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teen
Suggestive Themes
Mild Language

Copper Lantern on the ghosts, memories, and ecological message in Some Distant Memory.

Read the review here: https://copperlantern.co.uk/2020/02/18/review-some-distant-memor…

Rock Paper Shotgun takes a fresh look at Some Distant Memory. "If someone discovered my home 300 years from now, what conclusions would they draw from it?"

https://www.rockpapershotgun.com/2020/03/25/have-you-played-some…

https://www.youtube.com/watch?v=P9lrzvnv7iw

This is our first dev vlog. What do you guys think?

Galvanic devs sit down to talk about making our latest indie story game! Join Amanda and Auston for The Engineering of Some Distant Memory.

YouTube
https://www.youtube.com/watch?v=P9lrzvnv7iw
youtube.com

Hi GameJolt community o/

We're Galvanic Games, a small indie team in Seattle, WA. We put a lot of work (and heart) into telling the story of SDM. Please enjoy our tale of a professor and her AI companion as they rediscover life before "The Collapse."