Comments (5)
Had many players at Poznań Game Arena 2019! :)
not bad but not that good :(
here is some feedback:
no animations for the cut-scenes
the writing and story need some work
when your car breaks it just turns into a block of weird things
in the first area there are a lot of zombies and you cant kill all of them
zombies drop ammo randomly and each drop gives you one bullet. but it takes 2 shots to kill a zombie
all the zombies are the same
the bats hit box is a bit broken and isnt that satisfying to use
in the area where the guy tells you to go to the sewers there are a lot of secret roots to get to the sewers. now adding secrets in the game is cool but you kind of put alot of secrets to the point that when you find a secret you dont get that existed about it
sorry about the heavy criticism, i just went all out :/
Game Soundtrack
#rpg #shooter #action #2D #pixelart
Nevada, 2044. Very strange reports were recieved from Rochester, a town placed nearby old military base. You are an secret agent send to find out what's going on.
PopHead is a 2D shoother with RPG mechanics. Game is being developed by an amateur group SPC. This is first demo release that reveals basic game mechanics and game plot.
We're currently looking for Graphics designers, Game designers, Level designers, Music creators and C++ programmers so if you wanna join our team, just go to our Discord Server: https://discord.gg/3e3KnVK
Here you can see the requirements for joining:
The game is being made on our custom game engine. It's an open source project; You can see the source code here:
https://github.com/SPC-Some-Polish-Coders/PopHead/
Controls:
moving: AWSD
shooting: Enter
changing gun: Q
hitting: backslash
interacting: E
CREDITS:
programmers:
Grzegorz "Czapa" Bednorz
Piotr Gardocki
Szymon "Whittler" Strugała
Hubert Misiewicz
Kamil Lewan
Kamil "Sajko"
Adam "Bobem" Żukowski
Lorwin "Graphffiti"
Piotek "Fave"
"Thief"
game / level designer:
Piotr "Prezes" Brzostowski
Stephen Smith
Adrian Paulus
Grzegorz "Czapa" Bednorz
music and sound creator:
Mateusz Stepka
Jerzy Wujczyk
graphics creators:
Andrzej "Jumbocube" Brol
"SiwyKleszcz"
quality assurance:
"Pavko"
Piotr Wielgórski
"Siwy Kleszcz"
marketing:
Adrian Paulus
our page on itch.io: https://somepolishcoders.itch.io/pophead
Hi guys!
We've just released new update of PopHead. The game is shown on PGA (Poznań game arena) which is one of the biggest gaming fairs in Europe.
Please give us some feedback.
Go here to see change log: https://github.com/SPC-Some-Polish-Coders/PopHead/releases