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What do you think?

I feel so bad for you guys, starting a cool project only for it to be ruined by, ya know, I don't really have to say it.

orange is the impsotor

I think this is really really cool. Keep it up man.
Also people just associate any astronaut wearing a coloured suit with among us and it really pisses me off.

among us

This looks amazing!Good job!

Free

Space Wreck Demo

Version: 1.1.57about 3 years ago
Early Access Demo of the game.

Inspired by classic western isometric RPGs (Fallout, New Vegas, Arcanum), this is hardcore role playing game set in space 20 years post major conflict over asteroid mining. Gameplay is defined by:

  • Role playing

  • Multiple solutions

  • Choice & Consequence

  • Optional but unlimited violence

  • Non-linear world

#rpg #adventure #retro #scifi #other



teen
Fantasy Violence
Animated Bloodshed
Alcohol Use
Drug Use
Brief Nudity
Sexual Themes
Language
Mature Humor

When exploring huge derelict space wrecks, air can be sporadic at best. The small gauge below the HP bar will indicate whether you are...
a) safe in an oxygen-rich environment (green)
b) outside but safe (yellow)
c) exposed to vacuum and suffering (red)

Guess what? This "Enter random number" option is not just for show - there's actually 1 in 1000 chance of it being right.

As touted, combat is 100% optional in Space Wreck. There are many ways to deal with threats, but here's one example of the engineer character using a remote control "gun" to turn otherwise hostile sentry bot into a loyal companion.

Like in many RPGs, there are vents in Space Wreck. However, there's a twist - they have a size parameter attached, so you can be "too big" for that hole.

Welcome to diplomatic critical fails. If you invest too little in your CHARM and speech, you may fail any conversation even before it starts - the other person might feel repulsion to you or you could be overcome by anxiety. In any way, alcohol helps :)

The most recent addition to the Space Wreck fleet - "Sprīdītis". With a crew of up to 12 and space for cargo, this small relay ship was usually dispatched to fix mining equipment wherever needed.

Recently I have started to use AI generated portraits from generated.photos/use-cases for NPC faces (e.g. when NPC is portrayed in less favorable way). They deemed it interesting and added to their official uses cases page!

It's a myth that in space no one can hear you scream. Space suit radios have an impressive range

Evasion is not exactly automatic - if you end turn with actions points to spare, every 2 of them grant you a roll. Or you can use COUNTER move proactively, to be ready for an attack and retaliate on success.

In Space Wreck gravity is simulated by magnetic shoes and ferromagnetic surfaces where possible. In combat this can be used to your advantage - if you manage to detach your opponent from the floor, you can hurl it across the room.