views
85.6k
likes
228

Comments (161)

What do you think?

This is a good game!

He'ya! I'm a voice actor and would like to participate in your project, if you want to contact me, write -
Owanicol#5299
or
https://twitter.com/MSudsui
Looking forward to your answer!

ta piola yo te sigo en youtube

image.png

good gamer cezar

TRY THE DEMO NOW!

FULL RELEASE IN 2025

The following description and game details are based on the future full release, check out this devlog to see what features the DEMO has.


headertitledescv3-wenbbgak.gif

In a timeline where Henry's plan has failed...

You're working for a group of investigators who are trying to get rich information about Fazbear Entertainment and their connection with William Afton. Your job is to investigate the old private warehouse of Fazbear Entertainment and save all possible information to the cloud storage. Things get worse when spectral visitors arrive. So, are you ready for the third round?

The Springlock: Aftermath is an FNaF fan-game featuring over 2 hours of gameplay with 10 intriguing main nights and tons of extra content, giving you a genuine FNAF game experience. There is something new to experience every night!

This game is heavily inspired by Oblitus Casa, JR's, TEALERLAND and FNaF 3!


gamefeaturesheader-ybeu3rzm.png
  • A fully 3D environment, but using pre-rendered HD images for the graphics, with a semi-realistic camera system.

  • Scary and suspenseful atmosphere in true FNaF style.

  • 10 main nights, each with a new experience.

  • Cutscenes that introduce the nights and give you context for the story.

  • Challenges mode is a post-game content where you can test your survival skills with challenging tasks.

  • Custom Night mode with many customizable options and presets to optionally beat them.

  • Explore and unlock your collection from the Logbook where you can see your achievements, the characters, rewatch custscenes, and much more.

  • Unlock over 30 Achievements with Game Jolt API synchronization.

  • Cloud auto-save system with Game Jolt API


moreaboutheader-9ymwyqtg.png

SYSTEM REQUIREMENTS:

This game doesn't require high-end hardware as the graphics and animations are pre-rendered and optimized with Unity, and it uses minimal shaders. It has been tested on older machines with good results. The minimum requirements are:

  • Windows 10, 11 with 64bits

  • Intel Core i3 or AMD Ryzen 3

  • Intel HD 5500 graphics or AMD Radeon R5

  • RAM 2GB DDR4

  • 2GB available space

  • 1280x720 or any 16:9 screens. This game partially supports 4:3 resolutions, but most of the game works fine in this format.


SOFTWARE USED:

A list of the software we used to make this game.

  • Unity - Game Engine.

  • Blender - Models, props, animations, 3D enviroments (basically we made all graphics there).

  • DaVinci Resolve - Video editing.

  • Photoshop - 2D arts, picture editing, UI, concepts.

  • Audacity - Audio editing, SFX composing.

  • Spotify - Motivation and adrenaline generator.


CREDITS:

The Springlock: Aftermath created by CesarZ and more:

This is a non-profit project that is made for fun and for the fans.

Five Nights at Freddy's series by Scott Cawthon.


This game contains flashing lights, loud sounds, and jumpscares. If you have any heart conditions and/or epilepsy, avoid this game!


Last updated on 08/24/24

#fnaf #fangame #strategy #horror #unity



teen
Fantasy Violence
Animated Bloodshed

So the other 4 secret characters are now done!

I made a simple custom night menu to debug the gameplay faster, also the beta testers can easily test the game. A big important part of the game is done, but there's still a LOT to do!

Well, while @CesarZ is working on the game coding, I'm working on the monitor and other assets

The base gameplay for the 4 main characters is done, so the main game is already playable! I just need to create new assets and replace placeholders to make the game look the way it should.

There're 4 more secret characters to do.

In these days I have worked on the first character mechanics, and finally its gameplay is finished!

I will show its gameplay another time, for now you can see a bit of its script inspector and the awesome render placeholder of the character.

The Unity port is technically done, now I'm working on more content for the base game.

5
3
1
1

Unity port update 4 - Maintenance Panel

I'm back with this new very early maintenance panel prototype, and an early camera monitor model, designed by @shenisarts !

Unity port update 3.5 - Finishing the camera system

I'm still doing progress on camera system, but it's very functional now. I have one or two more things left for finally start with the animatronics!

Loading...

Unity port update 3 - Monitor

It's kind of an "immersive" monitor, so I think it's a good fit. I have to work on it more though.

All images shown are not final and placeholders were used.

Loading...

Unity port update 2 - Switch

I have the feeling that the blackout renders have a lot of white, what do you think?

Note: All visuals shown are not FINAL.

Unity port update 1

3
2
1
1
1
1
1