Comments (4)
Nice idea, well executed. I think the replay value would increase if there was more of a consequence to dying or more of a reward for killing the bad guys. But since this was done for around a theme, nice job.
Hey, thanks for the comment. I'm glad you liked it.
Excellent use of the theme, a straightforward mix of shooter parameters for endless variations in challenges.
The game was made for the September 2010 Experimental Gameplay Project theme, neverending. The obstacles are all procedurally generated, so you can continue to fly and fight forever. The weapons are also procedurally generated.
Use the arrow keys to move
Pres Z or X to attack
Pick up the orange icons to change your guns
Pick up the blue icons to change your missiles
Press S to toggle the sound on or off
#arcade