Comments (1)
"The file could not be opened as an archive"
Maybe your upload is corrupt or it's juste me ^^'
It looked pretty good though.
Steal the Soul is a multiplayer-local game where you controls a Reaper of Souls and your goal is to invade the enemy's base and steal their souls.
(2 - 4 Players)
The game counts with a match of 3 minutes, and your goal consists of stealing as souls as you can, when the 3 minutes timer is over, the team with more souls wins the game.
You can cast magic balls to blast your enemies and some destructable blocks.
When you destroy a block, there is a chance of obtain a Power Up.
We recommend you to use a Microsoft Controller.
Directional Axis - Control your direction and walk.
X (left button) - Cast Magic Ball.
A (down button) - Accept (in menu), steal the souls (in gameplay), Drop the Turret
B ( right button) - Return.
Turret Power Up - When you get the Turret, you can drop it pressing A if there's no characters or blocks forward.
You can use the keyboard as Controllers, in this case, you will use:
-Press Return Enter to enable a Controller.
Return Enter - Confirm in Menu.
Directional Arrows - Move your character.
K - Confirm/interact/Drop the Turret
L -Cast Magic Ball
Backspace - Return in Menu.
-Press Space to enable another Controller.
Space - Confirm in Menu.
WASD - move your character
V - Confirm/interact/Drop the Turret
B - Cast Magic Ball
Esc - Return.
There is 3 Power Ups in game:
Character Speed - This Power Up will increase the speed of your character
Cooldown Boost - This Power Up will decrease the time between your spellcasting.
Magic Ball Speed - This Power Up will increase the speed of your magic ball
Windows 7 or superior.
512MB RAM.
Do not have a active soul contract. Your soul is very important for us.
Credits
Matheus Pereira Cordeiro (@GameDevMatheus ) | 3D Models, Textures, Sounds, Animation
Danilo de Resende Arantes (@DinoArantes ) | Concept Art, 3D Models, Textures, Level Design
Rafael da Silva Lauton Santana (@RafaelSantana ) | Programming, Debug, Balancing
We thank to Felipe Cordeiro, who help us to create the sound track.
Mild Cartoon Violence