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five nights at street cleaner v1.0

Version: 1.0.0almost 2 years ago
release build: all bugs remain
Free

five nights at street cleaner v1.2

Version: 1.2.0almost 2 years ago
final build: full street-cleaning experience

"If you're hearing this recording, the consequences of my actions will get the better of me soon!" — Dr. Klein Steiner's final message, circa 1987


This is a fangame of Five Nights at Freddy's made using Scratch 2.

1: FIVE NIGHTS

Only five nights of gameplay.

No more, and no less: no custom nights, no extras (save for an "epilogue" sequence unlocked after Night 5), no secret boss fights. Only five levels of chaos, the way @realscawthon intended.


2: NO FRIGHTS

There are no jumpscares in this game. There are some unsettling elements (mostly easter eggs), but you'll have to figure out how you failed on your own.

In other words, every "game over" is an experience — you have to learn from it to proceed.


3: ONLY PNGs

Not unlike @tboard 's SCARY MAZE GAME 3D, this game is a clump of PNG/JPEG files held together by code blocks. The genre, dubbed PNG games, was popularised by One Night in Burger King by @_YF . In a way, I'm trying to "clear the name" of PNG games and prove they can be something truly special.

TL;DR I only used the bitmap editor to make/edit assets for this game. Vector assets were converted to bitmap, text was made in the bitmap editor, every proper asset is from the Scratch sprite library.


4: FUN GAMEPLAY

Have you played any FNaF Scratch games that use arrow keys, number keys and the space key in one gameplay loop? If you haven't, then this will be your first.

I was the sole programmer and playtester, so bugs are to be expected.


5: ABSURDIST STORY

FNaF games are all about 'lore', 'plot' and 'story'. This game has none of that.

While there is a story to be told, it doesn't make any sense.


6: MADE IN SCRATCH

This isn't your average Scratch project. Instead of using 3.0 or its many mods to make this game, I used the version that started my game development journey — Scratch 2.

When working on this game, I had to deal with the lack of certain features, coming up with workarounds to use said features, and other fun aspects of block-based development.


OBLIGATORY HASHTAG SECTION

Cryptic phrase at the end of the description: Remember Steiner...

#scratch #pointnclick #kindofhorror #fangame #png #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #the #street #cleaner #cleans #the #streets #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf #fnaf



mature
Mild Realistic Violence
Comical Shenanigans

the street cleaner cleans the streets

before it's too late...

the council foresaw this outcome...

the game is about 80-85% done: development has officially reached its final phase!

gameplay is practically done at this point, so i'm going to be making some finishing touches, playtesting the game, and tweaking mechanics if necessary

third teaser (today)