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Tavern Tension
Tavern Tension was a game designed as part of a 24Hour University challenge. The challenge revolves around three key words, Spirit, Jungle and Friction.
You, the tavern keeper, run a neutral establishment between two Waring tribes. It is your responsibility to ensure that one tribe isn't shown a bias. The bar at the top indicates who favors you more and if one tribe refuses to dine at your establishment, you lose.
How to play is included in the game and while it is a simple concept it can get quite difficult.
The word Spirit is represented by the alcohol served.
The word Friction is represented by the tension between the two tribes
The word Jungle is represented by the theme of the two tribes
I didn't manage to take home the victory but I had the peoples vote, and that's all that matters... a certificate would have been nice.
Please enjoy
#arcade

