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What do you think?

so not a lot has happened with this game in recent months. I still plan to continue working on this. slow progress is better then no progress.

Version 5.0 RELEASED!

Looks promising! :)

Leave me some comments, let me know what you think of Alpha release Demo 1.

Game Soundtrack

1 song

Track 4
 

Soul Knight Version 5.0 Previously THE LAST KNIGHT:

Controls:

Left Click = Attack

Right Click = Defend/Block/Chat

W,A,S,D = Move




(OLD RELEASE) The Last Knight Version 4.0 (OLD RELEASE)

My latest creation, Hand-To-Hand Combat, Responsive AI. Destructible Environment!


(OLD RELEASE) Controls: (OLD RELEASE)

"Right Click" to Speak to NPC's

"Left Click" on target to attack. Knight must be in "range."

Move Knight with "W,A,S,D."

"R" to Restart Level


3.5 Released! 1/26/16

Completed Two Map Locations

Added Additional Enemies

Added Enemy Dialog

Added Basic Tutorial NPCS

Added Additional Story NPC

Added New Title Screen and Area 1/Area 2 Music

-Changed: "Right Click" In Range To Talk, Instead Of "Z" Key


OLD HISTORY 3.0 RELEASE BELOW

Version 3.0 Released! 1/24/16

Added NPC w/Dialog

Added Text Box System

Added Weather/Fog

Added Enemy Knock-Back System

Added Health/Currency Spawning/Collecting

Improved Enemy AI

Improved Difficultly

Improved Level Design

Enemy AI developing stage:

  1. Ability to search surrounding objects and make decisions.

  2. Actively Searching for Player.

  3. Facing Player or Retreating from Battle.

  4. Striking Player in any direction.

  5. Ability to manage striking distance.

  6. Knock-back when hit by player.*

  • Working code in Version 3.0, some small bugs may still exist, needs more testing.

Enemies:


LVL 1: Knights

Health: 2 Critical Hits

LVL 2: Knights

Health: 3-5 Critical Hits


Dead Soul

Health: Unknown to Player.

LVL 1 and LVL 2 Knights will stare you down but likely turn around and walk away,

unless you get in there face. They will strike you!

Dead Souls will play a part in the story-line.

When the day and night cycle is finished, these unknowns will speak to you.
#rpg



teen
Fantasy Violence
Mild Realistic Violence
Mild Language

Version 3.0 Released! 1/24/16