Added NPC w/Dialog
Added Text Box System
Added Weather/Fog
Added Enemy Knock-Back System
Added Health/Currency Spawning/Collecting
Improved Enemy AI
Improved Difficultly
Improved Level Design
Enemy AI developing stage:
Ability to search surrounding objects and make decisions.
Actively Searching for Player.
Facing Player or Retreating from Battle.
Striking Player in any direction.
Ability to manage striking distance.
Knock-back when hit by player.*
Working code in Version 3.0, some small bugs may still exist, needs more testing.
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