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Comments (15)

What do you think?

Hey there, I tried to record the game but there were too many bugs for me. The game crashes a lot when it tries to save and i can sometimes jump incredible heights all the way into the sky, also your 'bulldozer' easter egg once I find it, the ability to 'grab' does not go away so every time I tried to read dialogue in the game, it would play your video every time I pressed 'h'. And just above the bulldozer I was able to go 'into' the terrain and find the dead zones.

I would like to return to this though if you plan to update it, I am curious to how it ends.

Lovely graphics, mysterious story, nice puzzles! I included it in my compilation video series of games from the Adventure Jam 2017, if you’d like to take a look :) https://youtu.be/gqM99WKS7fE

I quite enjoyed this game! I do agree that the default keyboard controls aren't great - I stopped playing after a while because of them.
There are a few things you could do to help with that, like hold right-click and move the mouse to rotate the camera and Q/E/Space for Grab/Use/Jump
The time of day work is very nice, and I like that there are dungeons with puzzles

I like the puzzles and the graphics! Is too difficult to control the camera playing with a keyboard, I suppose that with a gamepad it's very diferent. Overall it's a great 2 weeks job!

Sorry but...the game is unbearable to play...

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Created for #AdvJam2017 in 2 weeks.
The Artifact Isle is an adventure/exploration/3D platforming game. You control our hero who is led to believe an alien entity wiped-out all life on this island, but are now being asked to save it and this alien entity. Before they trust you will this task, you will need to prove your worth by collecting the Artifacts and completing their trials. Along the way you will be able to recall memories of the people from locations in order to learn more about this island and the hardships the alien entity's arrival caused them.

System requirements lean toward the higher-end, with a 560ti, 8 Gb system RAM, and an i5 being the minimum I would use (for max settings).
Optimization was not a priority given my time frame to get this game done. :-)

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  • A large (but not too large) world to explore.

  • Day/night system with realtime transitions and shadows.

  • Multiple player abilities, including wall jumping and gliding.

  • 6 different Trials which require puzzle-solving and platforming skills.

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Controls and graphics options can only be configured from the initial launcher and ideally you should use a controller to play.
Default controls are as follows:
Movement - WASD / Left joystick
Jumping abilities - J / A button
Grab/Throw objects - H / B button
Ground Slam - L / Y button
Gliding - K / X button
Pause: P / Start button

Camera control:
Movement - QERD / Right joystick
Snap Camera behind player - Y / Click right joystick

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Twitter: @StudioBesus || Studio Besus Website
#adventure



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