Comments (19)
Ended up playing the game on my channel. https://www.youtube.com/watch?v=Bi3IYGRufL8
The idea is great. Bur for me, I easily got stuck in the rocks. And the tutorial messages didn't quite line up with the actual controls. Bur please keep working with it !
https://www.youtube.com/watch?v=pWStJrxQ0aM&t=
Fun game so far! Now, for a full review after playing:
The thing I really liked, were the visuals. I think you're doing a great job with that, especially for it being an indie game at such an early development. The combat system is interesting too, has a lot of potential!
That said, there's a lot that still needs work, and I think maybe you try too many things at once.
First of all, the camera. It just feels off. It should follow the character more during movement I think. Sometimes I had no idea where I was, being completely disoriented.
Secondly, the proportions of the units were very odd. Some were massive compared to others, heads being bigger, arms very thin etc. It made them look like giants compared to the regular warriors.
Speaking of the warriors: combat. As stated, the duels are interesting and has potential. I like how it switched from hack and slash to the duel mechanism. The energy thing was really confusing though.. Suddenly I was out of energy, not knowing how to recover it and thus ending up dead.
What I meant with trying too much at once, I refer to the different modes. I think the game does not need a story, duel and online mode all at once. Focus on one thing, and go with that. My suggestion would be the singleplayer storyline. Having an online duel mode, makes me think of 'For Honor' a lot, and that game didn't succeed that well.. Which I doubt would be the case for an indie game, to be fair.
Now, as the game is still in alpha version, I let all of this slip. It takes time to create a game. And again, for it being an indie game, I think the visuals look amazing so far, for being in alpha!
All criticism is just my experience and suggestions after all, no hard feelings!
The things I pointed out, I also covered in my video, playing the game. Feel free to have a look, and I hope my review was of any help!
i think is good game ..only fix system attack but ok ... sorry dont have super pc of nasa hahaahha https://youtu.be/906zzzpVnnw
Game Soundtrack
The Fallen Kings is an action-fighting game set in the medieval ages. Raise your weapon and embark on a journey to save your kingdom from rampaging barbarians. Engage in duel matches, experience a captivating story of two nations, and customize your king with items you receive as you progress! Enhance your king's skills with a variety of fighting moves and collect all possible items to make your character even stronger.
Key Features:
• Intuitive fighting system
• Exciting story mode
• Duel matches
• Character customization
Big Thanks & Credits
Agentura Hector (for actors at the MOCAP recording session)
Filip Fejtl (for additional soundtracks in the game)
Voice Actors (Martyn Luke, Katabelle, Davood Faramarzi)
Community (for great support)
https://www.youtube.com/watch?v=pC9udUNBPPQ
We've got quick news around The Fallen Kings development! We've been recently testing the Split Screen duel matches and it was pretty fun, but needs a ton of work... Enjoy the short early split-screen gameplay video!
https://www.youtube.com/watch?v=qoPldnK9udw
Making of The Fallen Kings mocap animations.
This was very challenging, but we made it!
First release + Happy new year 2020!
We are very happy to announce very first playable version of The Fallen Kings! Please if you find out any issues or bugs, report them us here.
We wish you happy new year 2020!
TFK main webpage: https://struct9.com/games/thefallenkings/