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The Pale City is a story-driven, dark fantasy RPG with an emphasis on characterization and atmosphere. Explore a dangerous, morally complex world where every detail is personal.
Watch the trailer here!
“Roughly seven years in the making, and nearly all made by one man, The Pale City brings a world and narrative inspired by works such as Planescape: Torment, Xenogears, and more... If you’re a fan of charmingly odd worlds, worthwhile character studies, or distinct and rewardingly difficult combat systems, then it is without any doubt worth checking out."—Save Or Quit
“The Pale City is an engrossing game that’s dripping in story for anyone who wants to explore it. This is not a traditional RPG, and to be honest, it’s not really a traditional anything, but that’s what makes it so intriguing."—Bago Games
A world where children aren’t born—they crawl out of tunnels in the ground. A lone city, beneath the gaze of a silent god, home to strange cults who eat the dead. The Pale City is the story of a mercenary hired to find the last, most powerful artifact of a sorcerer who disappeared lifetimes ago. But the search pits him against powerful people in hidden places, towards a secret buried somewhere in terrible darkness.
An Unconventional, Character-Driven Narrative:
Written and designed by novelist Kyle Muntz, The Pale City tells the story of one man’s struggle against a merciless world and the emptiness inside himself.
A Handcrafted, Semi-Open World:
Every room has a purpose; every battle has meaning; every step you take tells you more about yourself.
The Price of Survival:
Tense, unforgiving combat that rewards close observation and careful use of skills, where defense is often more important than offense.
The Brutality of Existence:
In a city without heroes, can you bear to see the consequences of your actions?
For more information (or if you'd like to get in touch), please check out ThePaleCity.com.
Alternatively, you can pick up The Pale City on Steam.