
Comments (12)
I really liked this game. So this is a hypothetical- I mean real Lost Beta to Five Nights at Wario’s 3 that is much more in the style of FNaF 3 which is surprisingly amazing. It’s different enough from FNaF 3 that it doesn’t feel like a full reskin, it’s like a mix of FNaF 3 but with some of those FNaW 3 elements intact like collecting the music box pieces for a Bad and Good Ending.
Night 1 was actually the hardest night to do…yeah. So I was an idiot. I didn’t realise the machines could be turned on and off instead of being a one time press. So I kept trying to waste Bruno’s time before he eventually always got to my office. However, on my winning run, he got to the right door at 4am and I’m pretty sure I ate all of the green pills then proceeded to watch him. So I stared at him and I somehow won anyway. This was before I realised the pills were for Peach on later Nights so I genuinely thought it had to do with the pills but idk maybe it’s when you’re staring at him?
Anyways I might as well talk about all of the minigames in one section. I love the minigames here, they are exactly what I imagine with a FNaW 3 minigame in the style of the FNaF 3 minigames. The first three are very easy and I did them on my first try. I got very lucky with the 3rd one tbh. The 4th and 5th ones upped the difficulty but they were very much doable, I wouldn’t make them easier. I also didn’t know before the 4th one whether you had only one chance at these like OG FNaF 3 or not. I was very glad to find this out in Night 4.
The rest of the mechanics are fairly simple. Toad is the only other main threat and maybe Peach, I’m unsure if either of them can end your run though since I never ended up getting jumpscared by them. Through my playthrough, I only got jumpscare by Wario Man, Wario, Luigi once and Red Wario.
The Good Ending was not as powerful as the OG FNaW 3 but I don’t think it was trying to be, this is an older Beta so of course it doesn’t hit quite as hard. I do like that Richard McRoy takes the Red Wario suit to use in Night 6 and thankfully doesn’t die in this version to any cops.
Also iirc, the music used throughout the game, most notably in the Good Ending is previous FNaW tracks from 1 and 2 and avoid using any from the actual FNaW 3 or beyond.
The first thing I noticed and loved about this game’s presentation was how the title screen was an edited FNaW 1 title screen with a new variation of the title music. This lines up with how FNaW 2 v1.0 did it when that was just a red version of the title screen.
The Extras are pretty nice, they reveal the woman we are playing as is “Edna Gate”, I was calling it to be Delores Gate but I guess not. Eh, close enough.
I guess if I were to have a few issues about this game, I would say the timeline is kinda weird because if this were to be a Lost Beta, it would’ve been FNaW 1 that’s like FNaF 1, FNaW 2 that’s not really like FNaF 2, then FNaW 3 that’s like FNaF 3. That’s very nitpicky though.
I think I came across three bugs/oddities. The first being what I said about earlier with Wario Man in Night 1 where staring at him in the office after eating all of the green pills somehow counted as a win.
At one point in one of the later nights (Night 5 or 6 maybe?) it felt like Toad’s AI reset before he attacked me again, maybe another character cancelled it but I’m unsure.Â
And the last was Red Wario in Night 6 at 5am where he got to my room but staring at him as well for the rest of the little time I had, I still survived.
This game is also easy, like easier than FNaW 1 maybe. FNaW 1 v5.0 takes like 2 hours maybe deathless and trying to get all of the achievements as fast as you can. This took only a little over an hour which is even shorter, this doesn’t take into account the Bad Ending I didn’t go for.
Overall, I really enjoyed this one. It’s not a big game and only took me a little over an hour to beat but it’s not always about size, it’s how you use it. I love the FNaF 3 style this game went for and everyone involved did a great job, I completely neglected to talk about the phone calls but yeah most of those are very Phone Dude coded and the last one is obviously the usual possessed Richard McRoy thing which is nice. Great job to everyone who was involved! 💙
This is the one of the PEAKEST betas ive seen
But the minigames are absolutely for no damn reason hard
Me: "I'd be careful if I were you"
Also Me: *Downloads game seconds after discovering its existence*
In my defense, if the game was dangerous in anyway then you wouldn’t have uploaded it (This thought crossed my mind midway through night 1)
Beat the game, I thought it was good but did have a few grips with it.
1st is that most of the characters can be tanked with the only exception being toad, making the game easy.
2nd is that the 4th and 5th Minigames for the Box was infuriating and was harder then night 6.
3rd is that there's not much you can do after beating the game as there isn't a custom night at all, since I got the good ending I'm guessing I would have to replay the whole game again just to see the bad ending which kind a sucks tbh.
Other then that the game was cool and I look forward to what you do next.
When I woke up on a blissful morning of April 2nd, and saw a “Lost Beta Deluxe” was announced, I knew it was too good to be true, but why release an April Fools prank the day after April Fools? Well you got me, I played Lost Levels.
Level 1 was a NIGHTMARE at first cause I was still learning the controls again from Lost Beta and the level is also fairly precise, I eventually beat it though.
Level 2 introduces moving doors and this was actually better than Level 1, I even beat it AGAIN first try for my notes here before tackling Level 6 so it’s clearly skill based.
Level 3 introduces spinning doors and is one of the harder levels in this game, I even took a break on this for a few hours (one because I had to eat something in the morning but also I got distracted zzz). After a while I finally beat it though.
Level 4 starts you with a giant chasm of exit doors and is the precise part of the level, I only got past this section on a few tries, and on my winning one, I literally jumped far to the right, got under the last spinning door and somehow didn’t mess up the jump to the end goal.
Level 5 was actually one of the easier ones to complete, I only really messed up a run by dying at the spinning door at the end but I was just happy I got to the end goal so quickly so I did the precise jumps and movements, it was fun! Also it has different music leading into Level 6.
Level 6 is insanity in a good way, Red Wario from the original game chases you down as you go through a labyrinth of a few sections, the last one introducing FIRE doors that you are basically required to have a few health bars for so save them up as you go through.
So due to my curiosity, the Die door that appears in Level 5, I touched it. It crashes your game AND DELETES YOUR SAVE. Meaning I had to rebeat ALL 5 LEVELS AGAIN!!! Well, at least that is what I thought. Turns out this game doesn’t have a save at all, so if the game closes at any time, you go back to Level 1, and the Die door closes your game. Thankfully I got back to Level 6 at a reasonable time with how difficult some of these are.
My strategy is to wait at the right side of the first floor until Red Wario is close to then jump down the first time. I kinda forgot to do this for the next few floors whoopsie.
Brief summary on re-completing Levels 1-5 GO! Level 1, still hard but not the worst thing of all time. Level 2, 2nd best level cause I can beat it with skill on one try. Level 3, pretty damn hard unless you get timing right. Level 4, FUCK YOU, although I eventually remembered what I did after rebeating it, both wins came from me running and jumping from the first platform after passing the chasm of exit doors, then SOMEHOW jumping over the spinning door right before the end to hit the treasure, holy moly. Level 5, the best one.
Back to Level 6, once you get past the fire section, you go down and hold right as Red Wario changes you, escaping the nightmare. Red Wario (as in the one we play as), has found true freedom. Afterwards, we see a dark moon rise. What did he mean by this. 
Overall, I enjoyed Lost Beta Lost Levels! Or LBLL for short. I enjoyed the original levels for the Good Ending of FNaW 3 Lost Beta so getting new ones in the difficulty of Lost Levels while the save system is pretty much the same as those Lost Levels is fun, in a sense. Some levels are easier than others especially after beating them more than once, but I don’t recommend to go through the game pretty much twice like me. I can’t wait for FNaW 3 Lost Beta 2: Loster Betas + Alphas and Omegas. 
Free
Five Nights at Wario's 3 Lost Beta Deluxe REAL
Yes, it is real. You can beat it :) Thank to everyone who helped :)
Free
Five Nights at Wario's 3 """Lost Beta"""
This is what was found. If I am able to decompile, I will include fixes.
What. . .. . . .. . . ..... have I. . . .. . .. . .. . .. . .done.. .. . . .. ......
This is the """"""""lost beta""""""""""" of Five nights at Wario’s 3 That was scrapped by WWWwario because his play testers hated the game. This """"""""""“final beta”"""""""""""" was found on his old GitHub page for his old testers to download.

















