views
10
likes
1

Comments

What do you think?
No comments yet.

Hello everyone. I've signed up with the GMS sign is not very long ago.
I develop the game in the genre of TDS with elements of survival. Currently implemented from the ground motion, a simple shop, stupid enemies, simple collisions.
The game currently does not have a balance.
The game has 9 types of weapons (7 gunshot weapons, 1 grenade and 1 fist).
In the store you can buy boepripysy or pump your character.
1 - 8 poepripasov purchase.
HP - adds a little life to the player
MAXHP - increases maksimaylny reserve lives Player
Speed - Increases the speed of the player
Damad - increases damage by weapons
Accuracy - reduce the spread
Reload Time - reduces cooldown
Money - increases the money earned for killing zombies.

Management (WSAD) - Move
LMC - shooting / kick
RMB - buy in the store / holding weapons with two hands

The plans to add a good sound design, modify the store, to realize the construction of protective Delivered to develop balance,
Add more enemies, better graphics.

The game uses only the licensing Asset and free resources.
I would appreciate any help on the project.
#shooter



all-ages
Nothing has been posted to this project page yet. Check back later!