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What do you think?

Idea: I don't know if anyone else said this yet, but it would be amazing if you made it so that when you make new versions of UNDERCREATOR, games made in older versions can be transferred over so that you don't have to restart the game your making for the extra content.

OMG UNDERTALE ENGINE???

Does it require Coding Or Does It have Coding but Simple Cus Is suck at anything else than scratch-

NVM i checked desc, I AM SO HAPPY I CAN ACTUALLY FINISH SOME OF MY GAMES LETS FRICKIN GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Ts pmo icl r u being srs rn 💔💔💔🥀🥀🥀🥀🥀

Man this is gonna be SICK once it finishes, I think it'll really let people who wouldn't be able to otherwise get their creativity out there. Huge thanks to all the devs!!

I just saw at Underevent, this is gonna be very useful for Undertale fangame creation in the future without needing any code experience, I really hope the best and good luck for you developing it

UNDERCRATOR Today

Free

UNDERCREATOR (Demo)

Version: 0.1.15 days ago
The first public build of UNDERCREATOR. Keep in mind that there may be bugs, glitches and unintended behaviour, which will get resolved in future updates.
Free

UNDERCREATOR (The First Demo)

Version: 0.1.05 days ago
This is the first public demo of UNDERCREATOR. This contains a lot of bugs and glitches that were patched in following updates, but has been made public for convenience and preservation purposes.
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The world's first UNDERTALE engine that makes it so that you don't have to write a single line of code to make your own UNDERTALE fangames. Create whatever you want using drag-and-drop design and visual playback to assist you in bringing your ideas to life!

Behind The Project

Coding is tough. A lot of people struggle with it, even if it is simplified as much as possible, and taught in the best way. Many developers give up on their dreams long before they can make something remotely playable.

This project focuses on the promise of being able to make a game using visual learning, drag-and-drop methodology and all you have to learn is what a single thing does, rather than guess blindly and hope for the best with the mess that is keyword-based writing.

Create Attacks!

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Attacks are a core part of UNDERTALE fangames. They are what make venturing through the underground as dangerous as ever! Using the Attack Designer, you can create your own attacks for monsters to use! Mix and match, have a blast, there's so much opportunity!

Create Worlds!

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Overworld segments are not nearly as common in fangames, due to construction and testing being extremely tedious. But with the World Designer, you can cut that time down drastically! You can play in the worlds as you build them, so there's no need to compile and test every single time. The possibilities are endless!

Create Battles!

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Using the Battle Creator, you can construct your battles as easily as ever. There's even a preview mode so you can see what your battle will look like before your project is compiled! Talking of which...

Create Your Project!

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The final stop on all game development journeys is compiling what was made and making it playable for everyone! Here, you can set the base stats, credits, name easter eggs, SOUL color settings, and even the icon! Compile your project and then...

You Can Play Back What You Make!

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Whether it's a full game, a single battle, or something in between, UNDERCREATOR is fit for your fangame development.

And the best part?

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Learn how to make an UNDERTALE fangame without having to learn how to code!

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Translations

-1 and 07Blackfire13 (French), Semi (German), Marti005 with help from Myshush (Spanish), Dleckon and Ptushka (Russian), TK from Eden's Studio (Chinese), Funtermore (Brazilian Portuguese), Jinyoon and Apple_Nick (Korean)

Programming

Sil (me), Bullet Box drawing code by TK from Eden's Studio

Writing Department

Aherman24, Marti005, PenSea, Semi

Concept Artists

Aherman24, Ame, EeveeMaster, GlitchedCallo, Samieru, Semi, Sil (me)

Sprites

Aherman24, Semi, Sil (me)

Testers

07Blackfire13, AidenEu, coolestskeleton94, Dleckon, enzolos, EeveeMaster, JabaNSL, Kyro, MelonGod, merijn2018, Molrcore, PenSea, Ptushka, Rem, Samieru, TheAdvertisement, TheDragonFox, VIIB3N, Wingnut, and many more...

Accessibility Department

Aherman24, enzolos, Molrcore

Music

colcat98, JabaNSL, Nevceri, SegaSonic101

Inspiration Sources

Create Your Frisk / UNITALE by Rhenaud The Lukark

Super Mario Maker by Nintendo

Scratch by Scratch Foundation

Undertale Accessibility Project by Aherman24 and others

Special Thanks

Internet Game Database Staff

UNDEREVENT Staff

And of course, you!

A very special thanks to all of those who applied and those who were willing to help out with the project, including the streamers! You're all awesome!

Legal Disclaimer

This is a non-profit fangame that anyone can use. All rights go to their respective owners.



all-ages

UNDERCREATOR TOMORROW!

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IT'S THE FINAL COUNTDOWN!

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[DEVLOG] - ENDGAME

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Stream of demo completion delayed until 9:00-10:00pm

Got other things I need to do which clash with original time (ugh!)

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A storm is coming. (Read article)

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[DEVLOG] - New features are coming + Why we delayed

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It's still going... I promise.

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[UPDATE] - Discord Server

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[FACT] - The amount of combinations you can have in a single UNDERCREATOR world is vastly bigger than that of Super Mario Maker.

If you wanna do the math yourself, you will need a full precision calculator and bravery to see numbers larger than 4 billion.

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[UPDATE] - Demo Release Has Been Delayed

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