Comments (14)
screenshotz? header? <3
Nice idea. Not sure if it really shows two weeks of development, though. I'd say that the turning speed needs to be a lot quicker and give everything a lot less inertia, it's really hard to control effectively. Also the archer and the mage are pretty much useless as it's effective and satisfying just to spam Frey's secondary attack thing.
I'd like to see where this goes, though.
Good start! I included it in my compilation video series of all of the Adventure Jam games, if you’d like to take a look :) https://youtu.be/muDW7ol1c7Y
WIP Project
Me and Nik Sudan were a bit too ambitious, we have an awesome game in the oven, but for now all we can show for the jam is this prototype. We'll keep updating this after the jam :)
Three young adventurers journey through the depths of an unknown cave in search for the rune of Volentum - a ancient artifact that allows a wish to come true. But when things don't go their way, the trio must escape the labrynth and face the threats of the darkness!
Objective: Kill stuff. Hey, it's just a prototype bro.
Character | Key | Action
Frey (Swordsman) | Z | Slash
Frey | X | Flurry
Mia (Archer ) | Z | Shoot (hold)
Mia | X | Stun
Alf (Mage) | Z | Fireball
Alf | X | Barrier (hold)
ALL | C,A,D,1,2,3 | Ways to switch characters
Music, Art and incredible stuff by Nik Sudan
Programming by Fernando