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Kill all the enemies in the room and walk through the exit portal to progress to the next level.
Features:
Randomly generated levels
Two enemy types ,one with hit-scan weapons and the other with slower moving bullets
Two weapons: pistol and fists.
Controls:
WASD to move
SHIFT to sprint
CTRL to crouch
MOUSE to look
LEFT MOUSE to shoot
MOUSE WHEEL to switch weapons
R to restart game
CHANGE-LOG:
21/11/16
Added options to the game.
You can now look in all directions.
~ Enemies no longer try to shoot you through doors.
~ Redesigned menu buttons.
~ Doors now have new textures with even more pixels!
~ ESC no longer closes the game immediately. It now opens the options menu.
~ Enemies now have a range that they can shoot from.
~added a pickup sound.
16/11/16
Blood effects.
New enemy sprites.
Level progression.
Added field of view.
Added a fancy new start menu.
New healthbar.
Added medpacks.
New sounds for when player gets hurt.
You can now die.
~ Tweaked enemy spawning.
~ Changed walking animation.
~ Changed item animation when walking.
~ Replaced music with machinery ambiance (probably going to put the music back).
~ Changed environment textures.
Credits:
SFX - Me and my Dad
Graphics/Art - Me
Coding - Me
Music - "Harmful or Fatal" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
#shooter
Cartoon Violence
Fantasy Violence
Animated Bloodshed