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waterborne

An atmospheric horror short visual novel about a cabin-in-the-woods weekend where things go predictably wrong

LATEST UPDATE 0.2.2 – added a cabin free roam mode!

Waterborne 0.2 update: This version of the game built without game jam time limit constraints (Spooktober 3rd Annual Visual Novel Jam) more fully realises the original vision. It contains significantly more dialogue and choices; an alternate ending; several minigame portions; revised and expanded point and click section; a new puzzle to solve.; plus an achievement system has been implemented.

SYNOPSIS

Sam is abruptly woken in the middle of the night by a phone alarm obnoxiously blasting Beethoven's Fifth in their ear. Now wide awake with rain from an unexpected storm heavily drumming against the window, they decide getting back to sleep is futile and get up. Sam soon discovers that all is not well, and their cabin-in-the-woods weekend with friends starts feeling suspiciously like a horror movie.

ABOUT

Waterborne is lazytiger’s first attempt at game dev. It is an atmospheric horror short visual novel with a focus on narrative, dialogue and immersion. It revels in pop culture, broadly referencing movies, music and video games, especially survival horror. The game was originally created as a submission for the "Spooktober 3rd Annual Visual Novel Jam". It was shortlisted among 35 other games out of 114 entries with highly positive reviews from those that played it.

The game is still in development and requires more polish and refinement. Galleries and other bonus extras are yet to be implemented. But from a ‘story experience’ perspective, the game is largely complete.

Comments and feedback regarding the game are welcomed. Feel free to link any lets plays or reviews etc. Very interested to see/hear/read reactions to the game. 

FEATURES

  • Thought provoking storyline

  • Unique watercolour art style

  • Atmospheric immersive sound design

  • 7500 word count

  • Estimated 60 mins of playtime

  • Two endings

  • Point and click exploration area

  • Light puzzle section

  • Achievement implementation

#horror #other #puzzle

#action #survival



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