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What do you think?

Why are you in your games make unrealistic conditions for getting trophies?

I like the idea of this, but I think it should get harder faster. Maybe have one of the enemies start on the first level? Presenting a challenge immediately is important for replayability in arcade games. Also it would be really nice if you could tell where you're going to start when you switch sectors. Instead of the player disappearing each switch, maybe have an instance of the player in every sector that turns grey so you know you can't control it and you'll be able to prepare when you start in that sector again. Hope that wasn't too confusing!

homage to QIX.

Cover 30% of the screen with purple

Use Arrow keys to move, Enter to start/pause, Escape to restart

Made for #awkwardjam
#arcade



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