Next up
π«
Iβm doing a final rework of the game. If this doesnβt save the project, I wonβt keep going because Iβve been dragging it for way too long. I decided to do survival horror. Fortunately, this rework has a lot of potential! Here are some screenshots:
There's nothing better than a walk in the forest...
Slow motion makes everything so much cooler
creaky old house
It sure it foggy arround here
Why be out there when it's warm and nice inside?
The first map for chapter I is almost done!
Check out this gameplay footage that showcases the ambiance and movement! I recorded this with the highest graphical settings and lumen enabled, on a gtx 1050ti!












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