4 years ago

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Bio-me* Progress Update #1:

I've decided on a visual style for the game! Only four colors (2-bit)- those three pale green-yellows, and a bright orange. (Blue isn't included in the full game.)

Movement and framework are complete- finishing dialogue now!

Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...

Let me know what you think!

https://soundcloud.com/sturfall/heavy-lobster-remix

Bio-me* Progress Update #2:

The framework for the game is almost completely done- all that's left is to polish the overworld space and write up the story events. Hoping to release the game before December!

I've invented a type of tomato called a 'tomat'.

We know Jolters can make beautiful art, but can you make BAD art? We'll give a trophy to one lucky artist!

The challenge ends on April 3rd.

Get inspiration 🔽

This is my dark side

K-Kikkerstein... ? Is that you???

Welp, here it is, my entry for #BadArtChallenge 2025, based on the failed restoration of Ecce Homo by Elías García Martínez.

This was fun! Thanks for the silly challenge, GJ.

: Clip Studio Paint

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Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria