7 years ago

This is my dark side




2 comments

Loading...

Next up

Bio-me* Progress Update #1:

I've decided on a visual style for the game! Only four colors (2-bit)- those three pale green-yellows, and a bright orange. (Blue isn't included in the full game.)

Movement and framework are complete- finishing dialogue now!

Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...

Let me know what you think!

https://soundcloud.com/sturfall/heavy-lobster-remix

πŸŽ‰

Bio-me* Progress Update #2:

The framework for the game is almost completely done- all that's left is to polish the overworld space and write up the story events. Hoping to release the game before December!

I've invented a type of tomato called a 'tomat'.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game modelπŸ—Ώ

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe