6 years ago

This is my dark side




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Bio-me* Progress Update #2:

The framework for the game is almost completely done- all that's left is to polish the overworld space and write up the story events. Hoping to release the game before December!

I've invented a type of tomato called a 'tomat'.

πŸŽ‰

Bio-me* Progress Update #1:

I've decided on a visual style for the game! Only four colors (2-bit)- those three pale green-yellows, and a bright orange. (Blue isn't included in the full game.)

Movement and framework are complete- finishing dialogue now!

Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...

Let me know what you think!

https://soundcloud.com/sturfall/heavy-lobster-remix

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game modelπŸ—Ώ

Shadow The Hedgehog X pixel art