1 year ago

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I was working on a TP mechanic trying to make it similar to the original Pac-Man, but it was consuming a lot of performance, so I think I'll have to leave this mechanic aside.

(This jumpscare is only temporary) And yes, if you fall into Limbo, you die

feedback?

I start producing a game called The House Of Dream, this screenshot I captured is a demonstration of the game's graphics, so far I don't have any fixed gameplay to show, but I hope you like it in the future.

Studying UE5, making fan game inspired by Ignited Collection, working on Rusty Collection. Any Ideas to improve model/mechanics for diverse gameplay?

Demo of Rusty Bonnie below! :D

Eyyy I am already making a Update for the game with a little polish and some modifications witch I think its needed. I do not know when will be finished but I am really happy to see a lot of people enjoying the game. Thank you so much!

Prototyping...

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Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^