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I start producing a game called The House Of Dream, this screenshot I captured is a demonstration of the game's graphics, so far I don't have any fixed gameplay to show, but I hope you like it in the future.
I was working on a TP mechanic trying to make it similar to the original Pac-Man, but it was consuming a lot of performance, so I think I'll have to leave this mechanic aside.
(This jumpscare is only temporary) And yes, if you fall into Limbo, you die
Studying UE5, making fan game inspired by Ignited Collection, working on Rusty Collection. Any Ideas to improve model/mechanics for diverse gameplay?
Demo of Rusty Bonnie below! :D
Prototyping...
feedback?
๐ฟ
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model๐ฟ
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