Game
Forgeverse




4 years ago

0.0.28 Released!

- Added a credits shop where you can buy premium items, earn credits by exploring and finding credit drops.

- Updated main menu & added themes depending on when you're playing.

- Added revive syringe.

#sandbox #multiplayer

& More bellow!


0.0.28 Release:

Added credits shop, you can spend credits for Premium Items , these items will have no game-changing effects, but will act more like another layer of customisation, or something to play around with. You can earn credits by exploring and playing the game, every 5 minutes of in-game time a credit drop (each worth 10 credits) will spawn randomly on the map (with a maximum cap of 5), all you need to do is pick it up! You can also sell any premium items you've brought on the shop menu, giving you back 25% of the original cost.

Main menu layout updated & added effects depending on when you're playing, currently if you play in January there's confetti falling, in October it gets spooky, and it start snowing in December. A lot of the interface has also been touched up to look better, mainly the face buttons.

Added a Revive Syringe, you'll be able to revive dead players using this item. Especially useful for permadeath modes, the Zombie Survival mode now has this item equipped by default.

Added new ambient track. Listen Here

Specific chat commands now display as their own message, instead of looking like a player message.

Small changes/bug fixes:

  • Fixed build toolbar placement.

  • Selected build object now defaults correctly when the toolbar is disabled.

  • Fixed freecam looking while mouse is free.

  • Improved zombie syncing for clients.

  • Made changes to Zom_Survival build.

  • Inventory clears when you die, if item drop is enabled.

  • Small post processing changes.

  • Buffed peacekeeper speed.

  • Fixed selection dropdown displaying incorrectly on 21:9 displays.

  • Player kicks now slightly delayed, allowing them to see the message in chat.

  • Fixed emote animations showing an extra hand.

  • Fixed scrolling through items while paused.

  • Added play time counter to Statistics page & debug info.

  • Fixed chat animation getting stuck.



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0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

0.0.34 has released!

- Added multiple vehicles.

- Database integration.

- Download other players avatars.

- Server list.

#sandbox #multiplayer #building

& more below!

I remind you guys that Escape From The Island is on Steam. Add it to your wishlist if you haven't done it yet.

👇

https://store.steampowered.com/app/3682520/Escape_From_The_Islan…

#survival #pixelart

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250611

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

0.0.33 Release!

- New items, mode & avatar.

- Improved hit detection.

- In-game options added to pause menu & controller support.

- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM

#sandbox #multiplayer #building

More below!

Released a small patch fixing the following:

- Resolution dropdown not applying.

- Custom inventory toggle not saving.

- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250611

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat