Game
Forgeverse

3 years ago

Updated 0.0.34 with a patch (06/03/22):

- Fixed server create sliders using wrong values.

- Improved Bedroom lighting & cloud materials.

- Decreased lantern intensity.

- Fixed hands changing when emoting.

- Fixed IP & port input fields mismatching.




0 comments

Loading...

Next up

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!

0.0.34 has released!

- Added multiple vehicles.

- Database integration.

- Download other players avatars.

- Server list.

#sandbox #multiplayer #building

& more below!

An early access public test build for 0.0.34 has been released!

This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.

#sandbox #multiplayer

Released a small patch fixing the following:

- Resolution dropdown not applying.

- Custom inventory toggle not saving.

- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Some 4k screenshots!

#sandbox #multiplayer