Changelog
Added staging
Added rocket building
New controls: Escape to quit game or revert to building and spacebar to stage
Mass change according to fuel quantity
Known issues
Trajectory prediction not perfect
Changelog
Added staging
Added rocket building
New controls: Escape to quit game or revert to building and spacebar to stage
Mass change according to fuel quantity
Known issues
Trajectory prediction not perfect
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
0 comments