Game
412047616d65

10 years ago

0.1.0


Main menu

-Start game and exit game are working.
-Options is not setup yet.

Game States

-Switching states works.
-Current states are PLAYING, PAUSED, TITLE, and BATTLE.
-Currently no way to force a state.

-PLAYING STATE:
Working collision system.
Working messagebox system.
Working arrow key movement.
Some nice badly drawn sprites.
Pressing H toggles hitboxes, position, and object names
Messagebox at start.
Battle state can be accessed through here by interacting with buildings 6 times(counter reset by entering battle, interacting with the building known as house, and communicating with the npc.

-PAUSED STATE:
Pauses the playing state.
Currently fairly useless.
It works though.

-TITLE STATE:
Is the main menu…

-BATTLE STATE:
Working stats system.
Currently three usuable attacks.
Two different enemies setup.
Damaging attacks have minimum damage of 0.1.
Displays enemy sprite.
Displays enemy HP.
Displays player’s stats.
Current damage calculation: (attacker’s attack + (mind 0.25)) - (defense - (mind 0.25).
stat increasements maxed at 3*level.
EXP and Level are not fully implemented.
Currently no recognition of win or loss.



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0.1.3

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

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