Game
412047616d65

10 years ago

0.1.0


Main menu

-Start game and exit game are working.
-Options is not setup yet.

Game States

-Switching states works.
-Current states are PLAYING, PAUSED, TITLE, and BATTLE.
-Currently no way to force a state.

-PLAYING STATE:
Working collision system.
Working messagebox system.
Working arrow key movement.
Some nice badly drawn sprites.
Pressing H toggles hitboxes, position, and object names
Messagebox at start.
Battle state can be accessed through here by interacting with buildings 6 times(counter reset by entering battle, interacting with the building known as house, and communicating with the npc.

-PAUSED STATE:
Pauses the playing state.
Currently fairly useless.
It works though.

-TITLE STATE:
Is the main menu…

-BATTLE STATE:
Working stats system.
Currently three usuable attacks.
Two different enemies setup.
Damaging attacks have minimum damage of 0.1.
Displays enemy sprite.
Displays enemy HP.
Displays player’s stats.
Current damage calculation: (attacker’s attack + (mind 0.25)) - (defense - (mind 0.25).
stat increasements maxed at 3*level.
EXP and Level are not fully implemented.
Currently no recognition of win or loss.



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