Battle State
-Changed how the battle was handled
-Commented on some code
-Added an enemy
-Removed the background
-Added new attacks
-Added some vfx
-Added an attack for debug mode
Overworld
-Changed background
-Updated some sprites
-Added some bushes that have a chance to trigger battles
Paused State
-Improved UI
-Added an option to return to menu
General
-Fixed a bug where game wouldn’t launch
-Cheese is the cheese of cheese











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